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Added debug variable

This commit is contained in:
MoBit 2021-11-11 01:51:58 +01:00
parent 8440c25a65
commit 5b016f7b68
2 changed files with 36 additions and 23 deletions

View file

@ -17,33 +17,40 @@ function animate(sol::Solution, args, name_part::String; framerate::Int64=10)
animation_path = "exports/$name_part.mkv" animation_path = "exports/$name_part.mkv"
record(fig, animation_path; framerate=framerate) do io record(fig, animation_path; framerate=framerate) do io
circles = Vector{Circle}(undef, args.N)
colors = Vector{RGBAf}(undef, args.N)
if args.debug
segments_x = zeros(2 * args.N) segments_x = zeros(2 * args.N)
segments_y = zeros(2 * args.N) segments_y = zeros(2 * args.N)
circles = Vector{Circle}(undef, args.N)
interaction_circles = Vector{Circle}(undef, args.N) interaction_circles = Vector{Circle}(undef, args.N)
skin_circles = Vector{Circle}(undef, args.N) skin_circles = Vector{Circle}(undef, args.N)
colors = Vector{RGBAf}(undef, args.N)
interaction_colors = Vector{RGBAf}(undef, args.N) interaction_colors = Vector{RGBAf}(undef, args.N)
skin_colors = Vector{RGBAf}(undef, args.N) skin_colors = Vector{RGBAf}(undef, args.N)
end
@showprogress 0.5 for frame in 1:args.n_frames @showprogress 0.5 for frame in 1:args.n_frames
@simd for i in 1:args.N @simd for i in 1:args.N
circles[i] = Circle(Point2(sol.center[i, frame]), args.particle_diameter / 2) circles[i] = Circle(Point2(sol.center[i, frame]), args.particle_diameter / 2)
color = get(ColorSchemes.rainbow, rem2pi(sol.φ[i, frame] / (2 * π), RoundDown))
colors[i] = RGBAf(color)
if args.debug
interaction_circles[i] = Circle(Point2(sol.center[i, frame]), args.interaction_r) interaction_circles[i] = Circle(Point2(sol.center[i, frame]), args.interaction_r)
skin_circles[i] = Circle(Point2(sol.center[i, frame]), args.skin_r) skin_circles[i] = Circle(Point2(sol.center[i, frame]), args.skin_r)
color = get(ColorSchemes.rainbow, rem2pi(sol.φ[i, frame] / (2 * π), RoundDown)) interaction_colors[i] = RGBAf(color, 0.12)
skin_colors[i] = RGBAf(color, 0.06)
colors[i] = RGBAf(color) end
interaction_colors[i] = RGBAf(color, 0.15)
skin_colors[i] = RGBAf(color, 0.05)
end end
if frame > 1 if frame > 1
empty!(ax) empty!(ax)
if args.debug
@simd for i in 1:(args.N) @simd for i in 1:(args.N)
segments_x[2 * i - 1] = sol.center[i, frame - 1][1] segments_x[2 * i - 1] = sol.center[i, frame - 1][1]
segments_x[2 * i] = sol.center[i, frame][1] segments_x[2 * i] = sol.center[i, frame][1]
@ -53,13 +60,17 @@ function animate(sol::Solution, args, name_part::String; framerate::Int64=10)
end end
linesegments!(ax, segments_x, segments_y; color=colors) linesegments!(ax, segments_x, segments_y; color=colors)
end
else else
println("Started recording!") println("Started recording!")
end end
poly!(ax, circles; color=colors) poly!(ax, circles; color=colors)
if args.debug
poly!(ax, interaction_circles; color=interaction_colors) poly!(ax, interaction_circles; color=interaction_colors)
poly!(ax, skin_circles; color=skin_colors) poly!(ax, skin_circles; color=skin_colors)
end
ax.title = "t = $(round(sol.t[frame], digits=3))" ax.title = "t = $(round(sol.t[frame], digits=3))"

View file

@ -7,6 +7,7 @@ function run(;
framerate::Int64=0, framerate::Int64=0,
save_data::Bool=false, save_data::Bool=false,
n_steps_before_verlet_list_update::Int64=100, n_steps_before_verlet_list_update::Int64=100,
debug::Bool=false,
) )
Random.seed!(42) Random.seed!(42)
@ -49,6 +50,7 @@ function run(;
skin_r² = skin_r^2, skin_r² = skin_r^2,
verlet_list = [PreVector(Int64, N - 1) for i in 1:(N - 1)], verlet_list = [PreVector(Int64, N - 1) for i in 1:(N - 1)],
n_frames = floor(Int64, integration_steps / n_steps_before_save) + 1, n_frames = floor(Int64, integration_steps / n_steps_before_save) + 1,
debug = debug,
) )
sol, end_time = simulate(args, δt, T, n_steps_before_verlet_list_update, n_steps_before_save) sol, end_time = simulate(args, δt, T, n_steps_before_verlet_list_update, n_steps_before_save)