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Added NearestNeighbourEnv
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5 changed files with 151 additions and 4 deletions
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@ -26,7 +26,13 @@ struct LocalCOMWithAdditionalShapeRewardEnv <: Env
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n_states = n_distance_states * n_direction_angle_states + 1
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n_states = n_distance_states * n_direction_angle_states + 1
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# Last state is when no particle is in the skin radius
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# Last state is when no particle is in the skin radius
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shared = EnvSharedProps(n_states, (n_distance_states, n_direction_angle_states))
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state_spaces_labels = gen_state_spaces_labels(
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("d", "\\theta"), (distance_state_space, direction_angle_state_space)
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)
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shared = EnvSharedProps(
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n_states, (n_distance_states, n_direction_angle_states), state_spaces_labels
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)
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return new(shared, distance_state_space, direction_angle_state_space)
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return new(shared, distance_state_space, direction_angle_state_space)
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end
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end
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@ -95,6 +101,7 @@ function state_update_helper_hook!(
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id1::Int64,
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id1::Int64,
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id2::Int64,
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id2::Int64,
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r⃗₁₂::SVector{2,Float64},
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r⃗₁₂::SVector{2,Float64},
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distance²::Float64,
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)
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)
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env_helper.vec_to_neighbour_sums[id1] += r⃗₁₂
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env_helper.vec_to_neighbour_sums[id1] += r⃗₁₂
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env_helper.vec_to_neighbour_sums[id2] -= r⃗₁₂
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env_helper.vec_to_neighbour_sums[id2] -= r⃗₁₂
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140
src/RL/Envs/NearestNeighbourEnv.jl
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140
src/RL/Envs/NearestNeighbourEnv.jl
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@ -0,0 +1,140 @@
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export NearestNeighbourEnv
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using ..ReCo: ReCo
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struct NearestNeighbourEnv <: Env
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shared::EnvSharedProps
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distance_state_space::Vector{Interval}
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direction_angle_state_space::Vector{Interval}
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function NearestNeighbourEnv(;
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n_distance_states::Int64=3, n_direction_angle_states::Int64=3, args
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)
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@assert n_distance_states > 1
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@assert n_direction_angle_states > 1
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direction_angle_state_space = gen_angle_state_space(n_direction_angle_states)
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min_distance = 0.0
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max_distance = args.skin_radius
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distance_state_space = gen_distance_state_space(
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min_distance, max_distance, n_distance_states
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)
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n_states = n_distance_states * n_direction_angle_states + 1
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# Last state is when no particle is in the skin radius
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shared = EnvSharedProps(n_states, (n_distance_states, n_direction_angle_states))
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return new(shared, distance_state_space, direction_angle_state_space)
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end
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end
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mutable struct NearestNeighbourEnvHelper <: EnvHelper
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shared::EnvHelperSharedProps
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vecs_to_neighbour::Vector{SVector{2,Float64}}
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sq_distances_to_neighbour::Vector{Float64}
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current_κ::Float64
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goal_κ::Float64
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max_distance_to_goal_κ::Float64
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half_box_len::Float64
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function NearestNeighbourEnvHelper(shared::EnvHelperSharedProps, half_box_len::Float64)
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goal_κ = 0.4
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max_distance_to_goal_κ = max(1 - goal_κ, goal_κ)
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return new(
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shared,
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fill(SVector(0.0, 0.0), shared.n_particles),
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zeros(shared.n_particles),
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1.0,
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goal_κ,
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max_distance_to_goal_κ,
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half_box_len,
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)
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end
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end
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function gen_env_helper(
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::NearestNeighbourEnv, env_helper_shared::EnvHelperSharedProps; args
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)
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return NearestNeighbourEnvHelper(env_helper_shared, args.half_box_len)
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end
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function pre_integration_hook!(env_helper::NearestNeighbourEnvHelper)
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@simd for particle_id in 1:(env_helper.shared.n_particles)
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env_helper.sq_distances_to_neighbour[particle_id] = Inf64
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end
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return nothing
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end
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function state_update_helper_hook!(
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env_helper::NearestNeighbourEnvHelper,
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id1::Int64,
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id2::Int64,
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r⃗₁₂::SVector{2,Float64},
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distance²::Float64,
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)
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if distance² < env_helper.sq_distances_to_neighbour[id1]
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env_helper.vecs_to_neighbour[id1] = r⃗₁₂
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env_helper.sq_distances_to_neighbour[id1] = distance²
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end
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if distance² < env_helper.sq_distances_to_neighbour[id2]
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env_helper.vecs_to_neighbour[id2] = -r⃗₁₂
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env_helper.sq_distances_to_neighbour[id2] = distance²
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end
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return nothing
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end
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function state_update_hook!(
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env_helper::NearestNeighbourEnvHelper, particles::Vector{ReCo.Particle}
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)
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n_particles = env_helper.shared.n_particles
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env = env_helper.shared.env
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for particle_id in 1:n_particles
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sq_distance = env_helper.sq_distances_to_neighbour[particle_id]
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if sq_distance == Inf64
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state_id = env.shared.n_states
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else
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distance = sqrt(sq_distance)
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distance_state_ind = find_state_ind(distance, env.distance_state_space)
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si, co = sincos(particles[particle_id].φ)
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direction_angle = ReCo.angle2(
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SVector(co, si), env_helper.vecs_to_neighbour[particle_id]
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)
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direction_state_ind = find_state_ind(
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direction_angle, env.direction_angle_state_space
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)
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state_id = env.shared.state_id_tensor[distance_state_ind, direction_state_ind]
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end
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env_helper.shared.states_id[particle_id] = state_id
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end
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env_helper.current_κ = ReCo.gyration_tensor_eigvals_ratio(
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particles, env_helper.half_box_len
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)
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return nothing
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end
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function update_reward!(
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env::NearestNeighbourEnv, env_helper::NearestNeighbourEnvHelper, particle::ReCo.Particle
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)
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reward = minimizing_reward(env_helper.current_κ, env_helper.max_distance_to_goal_κ)
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set_normalized_reward!(env, reward, env_helper)
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return nothing
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end
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@ -61,7 +61,7 @@ function pre_integration_hook!(::OriginEnvHelper)
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end
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end
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function state_update_helper_hook!(
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function state_update_helper_hook!(
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::OriginEnvHelper, id1::Int64, id2::Int64, r⃗₁₂::SVector{2,Float64}
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::OriginEnvHelper, id1::Int64, id2::Int64, r⃗₁₂::SVector{2,Float64}, distance²::Float64
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)
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)
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return nothing
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return nothing
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end
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end
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@ -5,7 +5,7 @@ function pre_integration_hook!(::EnvHelper)
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end
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end
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function state_update_helper_hook!(
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function state_update_helper_hook!(
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::EnvHelper, id1::Int64, id2::Int64, r⃗₁₂::SVector{2,Float64}
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::EnvHelper, id1::Int64, id2::Int64, r⃗₁₂::SVector{2,Float64}, distance²::Float64
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)
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)
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return ReCo.method_not_implemented()
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return ReCo.method_not_implemented()
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end
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end
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@ -54,7 +54,7 @@ function euler!(
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p1_c, p2.c, args.interaction_radius², args.half_box_len
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p1_c, p2.c, args.interaction_radius², args.half_box_len
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)
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)
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state_update_helper_hook!(env_helper, id1, id2, r⃗₁₂)
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state_update_helper_hook!(env_helper, id1, id2, r⃗₁₂, distance²)
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if overlapping
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if overlapping
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factor = args.ϵσ⁶δtμₜ24 / (distance²^4) * (1.0 - args.σ⁶2 / (distance²^3))
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factor = args.ϵσ⁶δtμₜ24 / (distance²^4) * (1.0 - args.σ⁶2 / (distance²^3))
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