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pair_correlation_funciton

This commit is contained in:
MoBit 2021-11-16 22:26:08 +01:00
parent 18a2f7267a
commit f4734064c5
6 changed files with 118 additions and 43 deletions

View file

@ -17,3 +17,11 @@ function reset!(pv::PreVector{T}) where {T}
return nothing return nothing
end end
function iterate(pv::PreVector{T}, state=1) where {T}
if state > pv.last_ind
return nothing
else
return (pv.v[state], state + 1)
end
end

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@ -8,7 +8,7 @@ using GLMakie, ColorSchemes, LaTeXStrings
using StaticArrays using StaticArrays
import Dates: now, CompoundPeriod, canonicalize import Dates: now, CompoundPeriod, canonicalize
import Base: push!, run import Base: push!, run, iterate
# Development deps # Development deps
using Revise using Revise

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@ -12,12 +12,9 @@ function animate(sol::Solution, args, name_part::String; framerate::Int64=10)
ylabel=L"y", ylabel=L"y",
) )
Colorbar( color_scheme = ColorSchemes.cyclic_mrybm_35_75_c68_n256_s25
fig[1, 2];
limits=(0, 2), Colorbar(fig[1, 2]; limits=(0, 2), colormap=color_scheme, label=L"\frac{\varphi}{\pi}")
colormap=ColorSchemes.cyclic_mrybm_35_75_c68_n256_s25,
label=L"\frac{\varphi}{\pi}",
)
animation_path = "exports/$name_part.mkv" animation_path = "exports/$name_part.mkv"
@ -42,9 +39,7 @@ function animate(sol::Solution, args, name_part::String; framerate::Int64=10)
Point2(sol.center[i, frame]), args.particle_diameter / 2 Point2(sol.center[i, frame]), args.particle_diameter / 2
) )
color = get( color = get(color_scheme, rem2pi(sol.φ[i, frame] / (2 * π), RoundDown))
ColorSchemes.rainbow, rem2pi(sol.φ[i, frame] / (2 * π), RoundDown)
)
colors[][i] = RGBAf(color) colors[][i] = RGBAf(color)
if args.debug if args.debug

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@ -0,0 +1,67 @@
function pair_correlation(frame=0, dr=0.1)
sol, args, name_part = run(;
N=1000,
T=1.0,
v=20.0,
δt=1e-5,
save_at=0.1,
framerate=10,
n_steps_before_verlet_list_update=1000,
)
n_r = 100
rs = range(0, args.l; length=n_r)
N_g = zeros((args.N, n_r))
if frame == 0
frame = args.n_frames
end
for r_ind in 1:n_r
r = rs[r_ind]
for i in 1:(args.N)
for j in 1:(args.N)
if i != j
c1 = sol.center[i, frame]
c2 = sol.center[j, frame]
r⃗₁₂ = SVector{2}(c1) - SVector{2}(c2)
r⃗₁₂ = minimum_image(r⃗₁₂; l=args.l)
distance = sqrt(r⃗₁₂[1]^2 + r⃗₁₂[2]^2)
if (distance >= r) && (distance <= r + dr)
N_g[i, r_ind] += 1
end
end
end
end
end
g = zeros(n_r)
for r_ind in 1:n_r
r = rs[r_ind]
tmp_g = 0.0
for i in 1:(args.N)
tmp_g += N_g[i, r_ind]
end
tmp_g = tmp_g * (2 * args.l)^2 / (args.N^2 * 2 * π * r * dr)
g[r_ind] = tmp_g
end
return plot_g(rs, g)
end
function plot_g(rs, g)
fig = Figure(; resolution=(1080, 1080))
ax = Axis(fig[1, 1]; xlabel=L"r", ylabel=L"g(r)")
scatterlines!(ax, rs, g)
return (fig, rs, g)
end

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@ -8,8 +8,7 @@ function run(;
save_data::Bool=false, save_data::Bool=false,
n_steps_before_verlet_list_update::Int64=100, n_steps_before_verlet_list_update::Int64=100,
debug::Bool=false, debug::Bool=false,
) )
Random.seed!(42) Random.seed!(42)
μ = 1.0 μ = 1.0
@ -33,27 +32,29 @@ function run(;
n_steps_before_save = round(Int64, save_at / δt) n_steps_before_save = round(Int64, save_at / δt)
args = ( args = (
v = v, v=v,
c₁ = 4 * ϵ * 6 * σ^6 * δt * μ, c₁=4 * ϵ * 6 * σ^6 * δt * μ,
c₂ = 2 * σ^6, c₂=2 * σ^6,
c₃ = sqrt(2 * D₀ * δt), c₃=sqrt(2 * D₀ * δt),
c₄ = sqrt(2 * Dᵣ * δt), c₄=sqrt(2 * Dᵣ * δt),
vδt = v * δt, vδt=v * δt,
μ = μ, μ=μ,
interaction_r = interaction_r, interaction_r=interaction_r,
interaction_r² = interaction_r^2, interaction_r²=interaction_r^2,
N = N, N=N,
l = l, l=l,
particle_diameter = particle_diameter, particle_diameter=particle_diameter,
particles = generate_particles(grid_n, grid_box_width, l), particles=generate_particles(grid_n, grid_box_width, l),
skin_r = skin_r, skin_r=skin_r,
skin_r² = skin_r^2, skin_r²=skin_r^2,
verlet_list = [PreVector(Int64, N - 1) for i in 1:(N - 1)], verlet_list=[PreVector(Int64, N - 1) for i in 1:(N - 1)],
n_frames = floor(Int64, integration_steps / n_steps_before_save) + 1, n_frames=floor(Int64, integration_steps / n_steps_before_save) + 1,
debug = debug, debug=debug,
) )
sol, end_time = simulate(args, δt, T, n_steps_before_verlet_list_update, n_steps_before_save) sol, end_time = simulate(
args, δt, T, n_steps_before_verlet_list_update, n_steps_before_save
)
name_part = "$(end_time)_T=$(T)_N=$(N)_v=$(v)_dt=$(δt)" name_part = "$(end_time)_T=$(T)_N=$(N)_v=$(v)_dt=$(δt)"
@ -65,5 +66,5 @@ function run(;
animate(sol, args, name_part; framerate=framerate) animate(sol, args, name_part; framerate=framerate)
end end
return (sol = sol, args = args, name_part = name_part) return (sol=sol, args=args, name_part=name_part)
end end

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@ -6,7 +6,7 @@ function update_verlet_list!(args)
end end
for i in 1:(args.N - 1) for i in 1:(args.N - 1)
for j in (i + 1):args.N for j in (i + 1):(args.N)
p1 = args.particles[i] p1 = args.particles[i]
p2 = args.particles[j] p2 = args.particles[j]
@ -17,6 +17,8 @@ function update_verlet_list!(args)
end end
end end
end end
return nothing
end end
function euler!(args) function euler!(args)
@ -24,10 +26,12 @@ function euler!(args)
p = args.particles[i] p = args.particles[i]
verlet_list = args.verlet_list[p.id] verlet_list = args.verlet_list[p.id]
for j in 1:verlet_list.last_ind for j in 1:(verlet_list.last_ind)
p2 = args.particles[verlet_list.v[j]] p2 = args.particles[verlet_list.v[j]]
overlapping, r⃗₁₂, distance² = are_overlapping(p, p2, args.interaction_r², args.l) overlapping, r⃗₁₂, distance² = are_overlapping(
p, p2, args.interaction_r², args.l
)
if overlapping if overlapping
c = args.c₁ / (distance²^4) * (args.c₂ / (distance²^3) - 1) c = args.c₁ / (distance²^4) * (args.c₂ / (distance²^3) - 1)
@ -59,13 +63,13 @@ function euler!(args)
return nothing return nothing
end end
function simulate(args, function simulate(
args,
δt::Float64, δt::Float64,
T::Float64, T::Float64,
n_steps_before_verlet_list_update::Int64, n_steps_before_verlet_list_update::Int64,
n_steps_before_save::Int64, n_steps_before_save::Int64,
) )
sol = Solution(args.N, args.n_frames) sol = Solution(args.N, args.n_frames)
frame = 0 frame = 0