using ..ReCo: Particle function pre_integration_hook!(::EnvHelper) return ReCo.method_not_implemented() end function state_update_helper_hook!( ::EnvHelper, id1::Int64, id2::Int64, r⃗₁₂::SVector{2,Float64} ) return ReCo.method_not_implemented() end function state_update_hook!(::EnvHelper, particles::Vector{Particle}) return ReCo.method_not_implemented() end function update_reward!(::Env, ::EnvHelper, particle::Particle) return ReCo.method_not_implemented() end function update_table_and_actions_hook!( env_helper::EnvHelper, particle::Particle, first_integration_step::Bool ) env, agent, hook = get_env_agent_hook(env_helper) id = particle.id if !first_integration_step # Old state env.shared.state_id = env_helper.shared.old_states_id[id] action_id = env_helper.shared.actions_id[id] # Pre act agent(PRE_ACT_STAGE, env, action_id) hook(PRE_ACT_STAGE, agent, env, action_id) # Update to current state env.shared.state_id = env_helper.shared.states_id[id] # Update reward update_reward!(env, env_helper, particle) # Post act agent(POST_ACT_STAGE, env) hook(POST_ACT_STAGE, agent, env) end # Update action action_id = agent(env) action = env.shared.action_space[action_id] env_helper.shared.actions[id] = action env_helper.shared.actions_id[id] = action_id return nothing end function act_hook!(::Particle, ::Nothing, args...) return nothing end function act_hook!( particle::Particle, env_helper::EnvHelper, δt::Float64, si::Float64, co::Float64 ) # Apply action action = env_helper.shared.actions[particle.id] vδt = action[1] * δt particle.tmp_c += SVector(vδt * co, vδt * si) particle.φ += action[2] * δt return nothing end